By Martin Hackett

such a lot wargaming titles pay attention to the extra renowned classes of historical past reminiscent of the Napoleonic Wars and the second one international conflict. during this booklet, Martin Hackett brings his large wargaming adventure and ancient historical past to the darkish a long time, a interval of heritage with less insurance in wargaming phrases. he's taking us on a travel of the websites, provides us ancient evidence to make online game play extra enjoyable in addition to uncomplicated ideas and tips about making darkish a long time conflict video games extra sensible. Martin brings to lifestyles those barbaric and brutal occasions the place hand at hand battles raged in a virtually unchanged structure for over six hundred years. Profusely illustrated, Martin takes us via this little-known interval from the cave in of the Roman Empire to the 11th century advert. taking a look at the uk, he covers the Arthurian interval, the battles of Dyrham, Heavenfield, Maserfield, Ashdown, Ethandun, Buttington, Maldon and the battles with the Normans and Vikings among 1066 and 1069. Martin Hackett, writer of misplaced Battlefields of england and avid wargamer, tells the tale of this tumultuous interval in British background and indicates us how you can play sensible wargames during this interval of historical past. He usually supplies screens of wargaming at significant conventions.

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As Told in the Great Hall: The Wargamer's Guide to Dark Age Britain by Martin Hackett

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